| CNT |
Name |
Manufacture |
Year |
Images |
| 1 | 1001 All-Time Greatest Video Game Secrets Revealed | Becker & Mayer Books | 2000 | |
| 2 | 1541 Disk Drive Manual | Commodore | 1982 | |
| 3 | 1541C Disk Drive User's Guide | Commodore | 1986 | |
| 4 | 3DO Game Secrets | sandwich Islands Publishing | 1995 | |
| 5 | 3DO Game Secrets Book 2 | sandwich Islands Publishing | 1996 | |
| 6 | 6502 Assembly Language Programming | Osborne/McGraw Hill | 1979 | |
| 7 | 6502 machine & assembly language programming | Tab Books | | |
| 8 | Adam Buck Rogers | Coleco | 1983 | |
| 9 | Adam Set-up manual | Coleco | 1983 | |
| 10 | Adam SmartBASIC programming Manual Revised Edition | | 1983 | |
| 11 | Adam Smartwriter easy reference guide | Coleco | 1983 | |
| 12 | Adam Supplement to the Adam Set-up manual / printe | Coleco | 1984 | |
| 13 | Adam system check-out and trouble-shooting guide | Coleco | 1983 | |
| 14 | Adam system check-out and trouble-shooting guide | Coleco | 1983 | |
| 15 | Adam Word Processing | Coleco | 1983 | |
| 16 | Amiga 2000, Introduction to the Commodore | Commodore | 1987 | |
| 17 | Amiga 500 Starter | Commodore | | |
| 18 | Amiga 500 User's Manual | Commodore | 1987 | |
| 19 | Amiga Basic | Commodore | 1984 | |
| 20 | Amiga Disk Drive Inside & Out | Abacus | 1989 | |
| 21 | An Introduction to Basic, Part 2 | Commodore | 1982 | |
| 22 | Apple II Basic | TAB Books | 1983 | |
| 23 | Apple II user's guide | Osborne/McGraw Hill | 1981 | |
| 24 | Apple II Utilities Guide | Apple | 1985 | |
| 25 | Apple Iie Owners manual | Apple Computers | 1983 | |
| 26 | Atari Player-Missile Graphics in BASIC | Reston Publishing Company | 1984 | |
| 27 | Atari ST Gem Programmer's Reference | Abacus Software | 1988 | |
| 28 | Atari ST Internals | Abacus Software | 1988 | |
| 29 | Atari ST Introduction to Midi Programming | Abacus Software | 1988 | |
| 30 | Atari ST Peeks & Pokes | Abacus Software | 1988 | |
| 31 | Atari ST Tricks and Tips | Abacus Software | 1988 | |
| 32 | Basic and the Personal Computer | Addison-Wesley (C) | 1978 | |
| 33 | Basic Commodore 64 BASIC | Hayden Books | | |
| 34 | Basic Fun with Graphics the Atari Computer Way | Camelot | 1983 | |
| 35 | Basic Fun with Graphics the Atari Way | AVON | 1983 | |
| 36 | Basic Programming with the IBM PCjr | SAMS | 1984 | |
| 37 | C-128 Basic Training Guide | Abacus Software Inc | | |
| 38 | C-128: CP/m User's Guide | Abacus Software Inc | | |
| 39 | COBOL System Designed for Students and Programmers Commodore 64 | | | |
| 40 | Coleco Adam User's Handbook | | | |
| 41 | Color Computer 3 Extended Basic | Radio Shack | 1986 | |
| 42 | Color Computer Disk System Programming Manual | Radio Shack | 1984 | |
| 43 | Color computer graphics | Radio Shack | 1982 | |
| 44 | Commodore 128 Tricks and Tips | Abacus Software | | |
| 45 | Commodore 128: Programmer's Reference Guide | Bantam Books | | |
| 46 | Commodore 1541 Disk Drive User's Manual | Commodore | 1984 | |
| 47 | Commodore 1541 Troubleshooting & Repair Guide | Sams | 1986 | |
| 48 | Commodore 64 and 128 Programmes for Amateur Radio and Electronics | Sams Publishing | | |
| 49 | Commodore 64 computing | Prentice-Hall | | |
| 50 | Commodore 64 Data Files: A Basic Tutorial | Prentice Hall Computer Pub | | |
| 51 | Commodore 64 Programmer's Reference Guide | Commodore | 1983 | |
| 52 | Commodore 64 Troubleshottoing & Repair Guide | SAMS | 1988 | |
| 53 | Commodore 64 user's guide | Commodore | 1982 | |
| 54 | Commodore plus/4 | Commodore | 1984 | |
| 55 | Compute!'s 128 Programmer's Guide | Compute! | | |
| 56 | Compute!'s First Book of Commodore 64 | Compute! Publications Inc.,U.S. | | |
| 57 | Compute!'s First Book of Commodore 64 | Compute! | 1983 | |
| 58 | Compute!'s First Book of VIC | Compute! | 1982 | |
| 59 | Compute!'s Guide to Nintendo Games | Compute! Publications Inc.,U.S. | | |
| 60 | Compute's Conquering Super Mario Bros. Adventures | Compute Books | 1992 | |
| 61 | Computer Battlegames for zx spectru, zx81 etc. | edc Publishing | 1982 | |
| 62 | Computer Graphics Software Construction | Prentice Hall | 1989 | |
| 63 | Computers! from Sand Table to Electronic Brain | McGraw-Hill | 1961 | |
| 64 | CP/M Kit for the Commodore 128 and Introduction to CP/M | INCA Software Services | 1988 | |
| 65 | CP/M Plus Version 3 Operating System User's Guide, Programmer's Guide, System Guide | | | |
| 66 | Crazy Taxi 2 Official Strategy Guide Dreamcast | Prima | 2001 | |
| 67 | Digital Design | John Wiley & Sons Inc | | |
| 68 | Digital Press Advanced Edition | | 2004 | |
| 69 | Digital Press Collector's Guide 7 | | 2002 | |
| 70 | Dr. C. Wacko's Miracle Guide to designing and prog | Addison Wesley | 1983 | |
| 71 | Dragon's Lair | Coleco | 1984 | |
| 72 | Elementary Commodore 64 | Prentice Hall | | |
| 73 | Game Boy Secret Codes 2: 2 | Brady Games | | |
| 74 | Game Design "Secrets Of The Sages" | Macmillan Digital Publishing | | |
| 75 | Game Design "Secrets Of The Sages" | Macmillan Digital Publishing | | |
| 76 | Game Plan | | 2003 | |
| 77 | Game Player's Encyclopedia of Nintendo Games # 3 | Game Players | 1991 | |
| 78 | Game Pro Hot Tips: Sports Games Nintendo, Genesis, | IDG Books | 1990 | |
| 79 | Games Ataris Play | Reston Publishing | 1983 | |
| 80 | Geos Inside and Out: An Introduction to Geos, Its Applications and Internals | Abacus Software Inc | | |
| 81 | GEOS V2.0 Graphic Environment Operating System | Berkley Softworks | | |
| 82 | GFA Basic Manual | MichTron | 1986 | |
| 83 | Guide to the TI-99/4A, Programmer's Reference | Compute! | 1983 | |
| 84 | Hands-on BASIC for the IBM PCjr | IBM | 1983 | |
| 85 | Hard Drive Bible VIII Edition | | 1996 | |
| 86 | How to Beat Atari, Intellivision, and Other Home V | Fireside | 1982 | |
| 87 | How to Master the Video Games | Bantam Books | | |
| 88 | How to Master the Video Games | Bantam Books | 1981 | |
| 89 | How to Program Your Commodore 64 | HP Books | 1983 | |
| 90 | How to win at Nintendo | St Martin's Press | 1990 | |
| 91 | How to win at Nintendo Games #2 | St Martin's Press | 1989 | |
| 92 | How to win at Nintendo Games #2 | St Martin's Press | 1989 | |
| 93 | How to win at Nintendo Games #3 | St Martin's Press | 1989 | |
| 94 | How to win at Nintendo Games #3 | St Martin's Press | 1990 | |
| 95 | How to Win at Super Mario Bros. Game | St Martin's Press | 1990 | |
| 96 | How to win at Video Games | Beekman House | 1982 | |
| 97 | Inside Atari Basic a fast, fun, and friendly appro | Reward Books | 1983 | |
| 98 | Inside Commodore DOS | Datamost Inc | | |
| 99 | Interact Family Computer Owners Guide | Interact | 1979 | |
| 100 | International ST Software Catalog for Atari | Atari | 1986 | |
| 101 | Introducing CD-I | Addison Wesley | | |
| 102 | Introducing Commodore 64 Machine Code | HarperCollins Publishers Ltd | | |
| 103 | Introducting Your Color Computer 3 | Radio Shack | 1986 | |
| 104 | Introduction to Assembly Language fo the TI Home C | Steve Davis Publishing | 1983 | |
| 105 | INTRODUCTION TO DIGITAL COMPUTER DESIGN | McGraw-Hill | 1972 | |
| 106 | Jaguar Official Gamer's Guide | Sandwich Island Publishing | 1995 | |
| 107 | Ken Uston's Guide to Buying and Beating the Home V | Signet | 1982 | |
| 108 | Kids and Computers | GD/Perigee | 1983 | |
| 109 | Kids and the Commodore 64 | Datamost | 1984 | |
| 110 | Learning Commodore 64 BASIC | CompuSoft Pub | | |
| 111 | LOGO | Commodore | 1983 | |
| 112 | Lucky That Way Brad Fregger | | 1998 | |
| 113 | Machine Language Development System | | | |
| 114 | Machine Language for Beginers | Compute! Books | 1983 | |
| 115 | Machine Language for Beginners | Compute Books | 1983 | |
| 116 | Machine Language for the Commodore 64 and other Commodore computers | Bradley Communications Company, Inc. | 1984 | |
| 117 | Macintosh Plus Owner's Guide | Apple | 1988 | |
| 118 | Mapping the Commodore 64 | Compute! | 1984 | |
| 119 | Mastering the VIC-20 | John Wiley & Sons, Inc. | 1983 | |
| 120 | Mastering your VIC-20 | Commodore | 1983 | |
| 121 | Microsoft Basic-80 | Microsoft | 1979 | |
| 122 | NES Game Atlas, Nintendo Player's Guide | Nintendo | 1991 | |
| 123 | Nintendo Adventure Books featuring the Super Mario | Archway paperbacks | 1991 | |
| 124 | Nintendo summer 2003 catalog | | 2003 | |
| 125 | Nintendo summer 2003 catalog | | 2003 | |
| 126 | Official Book for the Commodore 128 | Sams Publishing | | |
| 127 | Official Price Guide to Classic Video Games | | 2004 | |
| 128 | Official Sega Genesis & Game Gear Strategies | Random House | 1993 | |
| 129 | Practical things to do with a Microcomputer | edc Publishing | 1982 | |
| 130 | Programming the 6502 | Sybex | 1980 | |
| 131 | Programming the 6809 | Sybex | 1982 | |
| 132 | Programming Your Apple II Computer | TAB | 1982 | |
| 133 | Retro Game Programming: Unleashed for the Masses | Premier Press | | |
| 134 | Secret Codes 2001: Vol. 2 | Brady Games | | |
| 135 | Secret Codes 2005: v. 1 | Brady Games | | |
| 136 | Secrets of the Games Sega Genesis Secrets volume 4 | Prime | 1993 | |
| 137 | Secrets of the Games TurboGrafx 16 and TurboExpres | Prime | 1990 | |
| 138 | Software Development Handbook | Texas Instruments | 1981 | |
| 139 | Stimulating Simulations for the VIC | Commodore | 1983 | |
| 140 | Super NES Games Secrets Greatest Tips - Game Pro | Prima | 1993 | |
| 141 | Super Serial Card | Apple | 1981 | |
| 142 | The Apple II c | Apple | 1983 | |
| 143 | The Atari Experience | Datamost | 1983 | |
| 144 | The Beginner's Guide to Computers | Addison-Wesley | 1982 | |
| 145 | The Big Fat Book of Computer Games | Interface | | |
| 146 | The Book of Interact Program | Interact | 1979 | |
| 147 | The C-64 program factory | Osborn McGraw-Hill | | |
| 148 | The CD-I Design Handbook | Addison Wesley | | |
| 149 | The CD-I Production Handbook | Addison Wesley | | |
| 150 | The Color Computer Songbook | ABCSoft | 1982 | |
| 151 | The Commodore 64 Gamesbook | Melbourne House | | |
| 152 | The Compete Book of Home Computers | Interface | | |
| 153 | The Complete Guide to Electronic Games | Plume | 1981 | |
| 154 | The Elementary Commodore 64 | Datamost | 1983 | |
| 155 | The Essential Commodore 128 User's Guide | HPBooks | 1986 | |
| 156 | The First Book of ADAM The Computer | TAB | 1983 | |
| 157 | The Legend of Zelda Ocarina of Time Complete Puzzl | Primas Games | 2003 | |
| 158 | The Legend of Zelda: Twilight Princess Player's Guide | Nintendo of America Inc. | 2006 | |
| 159 | The Official Nintendo Sticker Album | Imperial Toy Co, Nintendo | 1988 | |
| 160 | Thirty Two Programmes for the Coleco Adam | Dilithium Press,U.S. | | |
| 161 | TI Extended Basic | Texas Instruments | 1981 | |
| 162 | Tiger Sales Catalog 1993 | | 1993 | |
| 163 | Timex Sinclair 1000 user's manual | Timex | 1982 | |
| 164 | Totally Unauthorized Guide to Donkey Kong Country | Brady Games | 1995 | |
| 165 | Totally Unauthorized guide to Donkey Kong Country | Brady Games | 1995 | |
| 166 | Troubleshooting & repairing personal computers | Tab Books | | |
| 167 | TRS-80 Color Computer Programs | Radio Shack | 1982 | |
| 168 | TurboGrafx-16 and TurboExpress Secrets Volume 2 | Prima | 1992 | |
| 169 | Twenty-five Games for Your TRS-80 Model 100 | TAB Books | | |
| 170 | Ultimate Unauthorized Nintendo Game Boy Strategies 2nd Edition | Random House Information Group | | |
| 171 | Ultimate Unauthorized Nintendo! Game Strategies | Sandler and Badgett | 1989 | |
| 172 | Ultimate Unauthorized Nintendo! Game Strategies | Sandler and Badgett | 1989 | |
| 173 | Ultimate Unauthorized Nintendo! Game Strategies volume 2 | Bantam | 1990 | |
| 174 | Understanding the Micro | edc Publishing | 1982 | |
| 175 | User's Reference Guide | Texas Instruments | 1979 | |
| 176 | VIC 20 Programmers Reference Guide | Commodore | 1982 | |
| 177 | VIC 20 User Guide | Osborne | 1983 | |
| 178 | Vic Games | Commodore | 1983 | |
| 179 | VIC Games | Commodore | 1983 | |
| 180 | Vic Games | Commodore | 1983 | |
| 181 | Vic Graphics | Commodore | 1982 | |
| 182 | Vic Revealed | Commodore | 1982 | |
| 183 | VIC-1541 Single Drive Floppy Disk User's Manual | Commodore | 1982 | |
| 184 | Video Game Art | Assouline | | |
| 185 | Video Game Bible 1985-2002 | | 2002 | |
| 186 | Winning Games on the VIC-20 | Wiley Press | 1983 | |
| 187 | Without Me you're nothing The Essential Guide to H | Simon and Schuster | 1980 | |
| 188 | Writing BASIC Adventure Programs for the TRS-80 | TAB | 1982 | |
| 189 | Your Tomy Tutor Computer manual | | | |
| 190 | Z80 Assembly Language Programming | Osborne/McGraw Hill | 1979 | |
| 191 | Z80 Assembly Language Subroutines | Osborne/McGraw Hill | 1983 | |
| 192 | Zelda, The Legend of - Comic | Valiant | 1990 | |